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NPC Generator

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Advanced [show]


Callie Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a white feathered hat and white clothes. Her silver hair is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the south to a Mortician, Callie learned a great deal about her father's area of expertise. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She ran away from her former home and has been making her living as a Mortician for the past few years.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Athletic, Opinionated. Flaws: Impulsive. Bonds: Attractive, Job, Nature. Occupation: Mortician

Voice: Farmer accent

Attributes [hide]

Callie Silvereyes, Female Halfling Bard 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)12 (+1) 14 (+2)9 (-1)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: Just what you see.


Social Check DCs


Zaffrab Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and lanky with angular features, he is an attractive figure. He wears tan leather gloves, a tan jacket, and tight pants. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are likewise hazel.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Zaffrab was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. After a long history of fighting, Zaffrab and his spouse have recently divorced.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Cartwright

Voice: Dutch accent

Attributes [hide]

Zaffrab Quillsharpener, Male Gnome Druid 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 sp. 1 Masterwork Common Melee.


Social Check DCs


Andram Horror, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. His small hat is riddled with cuts and holes. His gold eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born a particularly ugly child, much to the horror of his parents. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Athletic, Justice. Flaws: Ugly, Addict. Bonds: Criminal record. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Andram Horror, Male Tiefling Warrior 1
Medium (6'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Ûkrom Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man is wearing a perfectly clean shirt and pair of pants. He has brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Ûkrom was born in the west. At a young age he loved to build and create. A freak accident while working with his Actor mother left him crippled. He now spends his time doing works of charity.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker, Philantrophist, Persistence. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Scribe

Voice: Switch between two voices

Attributes [hide]

Ûkrom Weld, Male Half-Orc Bard 1
Medium (5'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)10 (+0) 18 (+4)9 (-1)
Skills Animal Handling +6, Athletics +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 600 sp.


Social Check DCs

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