Megren Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She keeps her long copper crest kept up in a rat tail. She has a dull look in her red eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Flattery will make her almost putty in your hands.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Megren was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: To get a good night's sleep; and she wants revenge against dire rats
Flaws: Ugly, Insomniac, Selfish. Bonds: Religious, Enemies. Occupation: Cartwright
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 7 (-2) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
Possessions: Jade (70 gp). 1 Average lock.
Puyet Bing, Female Half-Orc [Permalink]
Personal [hide]
Description: This western woman is renowned for her bright white dresses and hats. Her clothes are grease stained in places. She wears her golden hair up. Her amber eyes peer out from beneath her small white hat.
Personality: Puyet speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her mother raised her in a mountain cabin. Through the years after Puyet was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Puyet's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She feels threatened by others.
Ideals: Impeccable. Flaws: Fearful, Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Ploughman
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 7 (-2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp. 1 Masterwork Common Melee.
Tree Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 4'8" and wears a simple pastel robe with black stripes complete with hood. Her right hand appears badly burned and disfigured. Her gray fur is braided into rings. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Tree wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Tree was born in the east. At a young age she loved to build and create. After coming to the age of reason, Tree took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Doesn't want to be a Carpenter and was forced into it by her family.
Ideals: Disciplined, Persistence, Gifted. Flaws: Shy. Occupation: Carpenter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 7 (-2) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 320 gp. A pair of silk slippers encrusted with tiny pearls. (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). 1 Half-Plate.
Engong Hayley, Female Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged woman, she very much looks the part of a Adventurer, and is pretty ugly. She wears her brown hair down. Her gray eyes lackadaisically let the world flow into them.
Personality: She is calm most of the time but flees social interaction. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Sold as a small child to a wizard, Engong was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Adventurer responsibilities is difficult; and wants to open a new tavern
Flaws: Ugly, Shy, Impulsive. Bonds: Job, Mentor. Occupation: Adventurer
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 9 (-1) | 7 (-2) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!
