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NPC Generator

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Advanced [show]


Pâsh Law, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. His silver hair is lengthy. His brown eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He never wears the same outfit twice, unless he absolutely has to.

History: The child of western immigrants he idolized his mother. He has had some formal dancing training, and achieved minor success. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Further expansion of business.

Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Poor, Immigrant. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Pâsh Law, Male Half-Orc Druid 2
Medium (5'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 6 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)5 (-3) 10 (+0)9 (-1)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 6000 cp.


Social Check DCs


Olunt Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. His hair is short and chestnut. His eyes are a pleasant blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Olunt hails from a village terrorized by gnolls. A gifted student he started as a Assassin, but he got bored and became a Map Maker. He was granted psionic powers by his dying brother.

Motivation: His relatives are trying to arrange a marriage; and someone believes him a fraud

Ideals: Philantrophist, Gifted. Bonds: Enemies, Job, Family. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Olunt Trueblood, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 11 (+0)8 (-1) 8 (-1)10 (+0)
Skills Intimidation +2, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. Jet (80 gp).


Social Check DCs


Warryn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tan painted combat armor at almost all times. He has chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Flaws: Ugly, Impulsive, Insane. Bonds: Criminal record. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Warryn Tarkelby, Male Gnome Aristocrat 2
Small (3'8") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)9 (-1) 12 (+1)10 (+0)
Skills Arcana +1, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 180 gp. Hematite (12 gp). 1 Half-Plate.


Social Check DCs


Sun Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. His white fur is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and money/treasure

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Tailor

Voice: Scandinavian accent

Attributes [hide]

Sun Of Spirit, Male Tabaxi Paladin 1
Medium (6'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)11 (+0) 10 (+0)11 (+0)
Skills Religion +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 160 gp. Chrysoberyl (110 gp). 1 Banded mail.


Social Check DCs

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