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NPC Generator

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Advanced [show]


Herleva Washington, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'10" and wears a well pressed and immaculate suit (or dress). Her golden hair is cut short. Her eyes are brown and she is always smoking a pipe.

Personality: A skeptical and narcissistic woman, Herleva's first love is herself. Her second love is also herself. She does not believe in violence as a means to an end. She is a dedicated Glassblower but believes her peers are too gung-ho.

History: Born in the east to a Glassblower, Herleva learned a great deal about her mother's area of expertise. She has had some formal writing training, and achieved minor success. She became a Glassblower soon after.

Motivation: She'd like to take her coworkers down a peg; and find a way to reverse the transformation of her sister

Ideals: Impeccable, Pacifist, Artistic. Bonds: Job, Family. Occupation: Glassblower

Voice: Sleepy voice

Attributes [hide]

Herleva Washington, Female Human Rogue 1
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Anthony Dayton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear flannel. His golden hair is unkempt and raggedy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He has achieved small success as a Mayor.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Job, Slave. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Anthony Dayton, Male Human Monk 1
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)11 (+0) 10 (+0)14 (+2)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Norman Harper, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is renowned for his bright grey suits and hats. With bright black hair and a scraggly beard. His blue eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his father. In his youth he was a Marshal, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the west; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Forgetful, PTSD. Bonds: Nature. Occupation: Performer

Voice: Speaks with back of mouth

Attributes [hide]

Norman Harper, Male Human Ranger 2
Medium (5'8") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)15 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2000 sp. 1 Masterwork Common Melee.


Social Check DCs


Drifting Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a robe, a symbol of luck around her neck, and a hand crossbow on her belt. She has dyed her greying beige fur a little too much giving a sharp beige color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born a particularly ugly child, much to the horror of her parents. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Drifting's homeland. Drifting decided to take the middle way and become a bodyguard. She left for the west, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Insane, Ugly. Bonds: Immigrant. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Drifting Timber, Female Tabaxi Bard 1
Medium (5'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)16 (+3) 12 (+1)11 (+0)
Skills Athletics +2, Nature +5
Senses Passive Perception 11
Languages Common, Ignan, Draconic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 800 sp.


Social Check DCs

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