Arava Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She prefers to wear black clothing when she does not wear armor. Her attire stands in sharp contrast to her glaive, which is beautifully polished and possesses an ornate carving of a cross on it. Her crest is green and curly. She has several tiny amber earrings on each ear.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born in the west. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.
Motivation: Doesn't want to be a Jeweler and was forced into it by her family; and money/treasure
Ideals: Optimist, Entrepeneur. Bonds: Rich, Immigrant, Criminal record, Family. Occupation: Jeweler
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Goblin, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 20 gp.
Shedinn Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing a long, green, dusty cloak. He keeps his long black crest kept up in a rat tail. His red unseeing eyes seem to look past you.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in the north to a Server, Shedinn learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: He feels threatened by others; and balancing his hectic life and new server responsibilities is difficult
Ideals: Disciplined, Gifted. Flaws: Disease, Fearful. Bonds: Job. Occupation: Server
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 140 gp. 1 Masterwork Common Melee.
Three In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. He carries with him a set of lances on his belt, each one with a jet on the hilt. He wears a wide-brimmed hat to hide his balding. His eyes are likewise green.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Three was born on a far northern plains where he grew up under the tutelage of his father, an expert Painter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Nature, Immigrant. Occupation: Painter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 800 sp. 1 Half-Plate.
Emeny Zhou, Female Half-Elf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep yellow leather and dull tan iron scale mail. Her skin is fair and her fingers are delicate and long. Her hair is silver and curly. Her thin eyebrows rest above her beady brown eyes.
Personality: She dislikes all the random violence that takes place in the east. She is able to fit into much smaller and tighter spaces than normal.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was granted arcane powers by her dying brother.
Motivation: Many brigands want her driven away; and her religion dominates her actions
Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Tanner
Voice: Booming voice
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Aquan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 3000 cp. Tourmaline (140 gp).
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