Stannor TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears bulky red painted plate armor, and is pretty ugly. His silver hair is matted, messy, and big. His ears are large.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Stannor was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 4 years.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly. Bonds: Family, Military, Job. Occupation: Assassin
Voice: Old thin voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 160 gp.
Anthony Warwick, Male Human [Permalink]
Personal [hide]
Description: Standing 6'2", this man wears a well pressed and immaculate suit (or dress). His hair is chestnut and curly. He is very pretty but has cold, dead eyes.
Personality: He dislikes all the random violence that takes place in the west. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He served in the navy to pay for his family's outstanding loans. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he feels the way he acts is they only way to get by in the world
Ideals: Pacifist, Impeccable. Bonds: Attractive, Adventurer, Military. Occupation: Miner
Voice: Italian accent
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 4 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common, Auran, Dwarven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Yurgunn Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has dyed her greying golden hair a little too much giving a sharp golden color. Her skin is flawless and her green eyes scan people very quickly.
Personality: She will rave to anyone who will listen. Flattery will make her almost putty in your hands.
History: Yurgunn was born in the east. At a young age she loved to build and create. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: Doesn't want to be a Scribe and was forced into it by her family; and she is not mentally stable, and does not behave rationally
Ideals: Persistence. Flaws: Insane, Selfish. Bonds: Attractive, Family. Occupation: Scribe
Voice: Russian accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 6 (-2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Murgen Blankley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. She has a very tight haircut. Her brown eyes dart from person to person.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has all her life been fascinated with writing.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was granted druidic powers by her dying brother.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Artistic, Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Nature. Occupation: Locksmith
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 2)
Armor Class 8
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 9 (-1) | 4 (-3) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 1000 cp. Gold dragon comb with red garnet eye (400 gp). A roughly beaten golden orb (80 gp). 1 Masterwork Common Melee.
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