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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Orryn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean tan cloak covering his clean studded leather. His hair is cut close to his head. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Herbalist who has hired him part-time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Orryn was raised in a hard working conservative environment. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to work out more often; and expand his business

Ideals: Athletic, Extrovert, Gifted. Bonds: Has a crush, Job. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Orryn Ironhide, Male Gnome Monk 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 10 (+0)11 (+0) 5 (-3)9 (-1)
Skills Insight -1, Nature +2
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. Rhodochrosite (15 gp).


Social Check DCs


Kriv Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His black crest is slicked back into a classic pompadour. His eyes are gold and he is always smoking a pipe.

Personality: Eccentric and domineering, Kriv will drive conversation. He is an amazing painter.

History: Born in the south to a Priest, Kriv learned a great deal about his father's area of expertise. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: To find somewhere to settle down; and he has money and likes to spend it

Ideals: Extrovert, Gifted. Flaws: Mundane. Bonds: Job, Rich. Occupation: Priest

Voice: French accent

Attributes [hide]

Kriv Akambherylliax, Male Dragonborn Aristocrat 1
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 11 (+0)12 (+1)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Tiger eye turquoise (10 gp).


Social Check DCs


Hork Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he tends to wear a large white jacket. He has done his best to style his golden hair to look like a famous performer. His violet eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Animals are drawn to him, and he is able to talk to them.

History: The child of a Healer, who enjoyed hunting, Hork was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hork took refuge in the ruined castle and found the beat up kukri and armor he uses now. He now mingles about in high society.

Motivation: He desires power and/or immortality; and money/treasure

Ideals: Joker, Gifted. Bonds: Nature, Rich, Adventurer. Occupation: Layabout

Voice: Irish accent

Attributes [hide]

Hork Ramsey, Male Half-Orc Fighter 2
Medium (6'2") Half-Orc, Neutral Good (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)11 (+0) 10 (+0)7 (-2)
Skills Persuasion +0, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Oriax Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple green robe with yellow stripes complete with hood. He keeps his blue hair in a pixie cut. His silver unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Disease, Antagonistic, Insane. Bonds: Poor. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Oriax Vigil, Male Tiefling Monk 1
Medium (5'11") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)16 (+3) 6 (-2)16 (+3)
Skills Intimidation +5, Medicine +0
Senses Passive Perception 8
Languages Common, Orc, Draconic, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1000 cp.


Social Check DCs

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