Chem Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: 6'8" and muscular, this western man wears black leather gloves, a black jacket, and tight pants. He keeps his long dark red hair kept up in a rat tail. His black eyes dart from person to person to random spaces in the air.
Personality: Calm and collected, he is a well trained Map Maker. Energy wise he seems alert and responsive.
History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Warrior school at a young age so that he could practice his divine talents. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and balancing his hectic life and new map maker responsibilities is difficult
Ideals: Athletic, Professionalism, Gifted. Bonds: Job, Criminal record. Occupation: Map Maker
Voice: Switch between two voices
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 8 (-1) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
Possessions: 160 gp. Jet (120 gp). Pink pearl (120 gp). Red-brown spinel (120 gp).
Skoth Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is well dressed, but even with his fine clothing he looks run-down, marred by beers. His white hair and beard is wavy and long. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Skoth was born the youngest of three triplets. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Impeccable. Flaws: Ugly, Forgetful. Bonds: Family. Occupation: Performer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 4 (-3) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 30 gp. 1 Masterwork Common Melee.
Gunnloda Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she has a large brown mantle and cape that has been intricately interwoven into her grey robe. Her golden hair is heavily combed to the left. She is baby faced.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in the east to a Painter, Gunnloda learned a great deal about her father's area of expertise. She has had some formal dancing training, and achieved minor success. She inherited the family business which she has now maintained for 13 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is wracked by social anxiety
Ideals: Artistic, Fighting. Flaws: Terse, Fearful. Bonds: Job. Occupation: Painter
Voice: Speaks with a cold
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Tourmaline (120 gp).
Skûn Bentham, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear white clothing when he does not wear armor. He is physically well-built. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His thin eyebrows rest above his beady amber eyes.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He can't help but pocket interesting objects he comes across
History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Skûn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Skûn. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To reunite with his absent father; and find a way to reverse the transformation of his brother
Flaws: Ugly, Racist, Mundane, Secretive. Bonds: Criminal record, Family. Occupation: Mercenary
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +2
Possessions: 40 gp.
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