Myria High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a robe, a symbol of magic around her neck, and a hand crossbow on her belt. She wears her silver hair up in a very large beehive style do. She wears large thick round spectacles.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She invites people to come help in her community garden.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She made a point of taking high paying jobs and getting most of it up front. She now spends her time doing works of charity.
Motivation: She's in love; and meet up once more with her childhood friend
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Adventurer, Has a crush. Occupation: Tanner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Herleva Nash, Female Human [Permalink]
Personal [hide]
Description: This western woman wears suspenders and grey workpants. Her shirt is black, and she wears a heavy grey leather apron most of the time. Her clothes are grease stained in places. She wears a deerstalker hat to cover her moderate length blonde hair. Her half smiles and green eyes are beguiling and draw you in.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Laborer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Depressed. Bonds: Poor, Immigrant, Attractive. Occupation: Laborer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 40 gp.
Lidda Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a simple red robe with green stripes complete with hood. She keeps her chestnut hair in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Aggressive, abrasive, and angry, Lidda embodies much of what other species detest in the Halflings. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She is the product a well kept family trust fund and as such has never really known need. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now mingles about in high society.
Motivation: Her religion dominates her actions; and she has money and likes to spend it
Ideals: Athletic. Flaws: Antagonistic. Bonds: In love, Rich, Religious. Occupation: Brewer
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
Possessions: 150 gp.
Senteq Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear tan clothing when he does not wear armor. He has a golden handlebar mustache and slicked back golden hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has decided he is irredeemable
Ideals: Impeccable, Justice. Flaws: Ugly, Mundane. Bonds: Criminal record, Debt. Occupation: Crown-heir
Voice: Dutch accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 4000 cp.
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