Enna Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and typically wears a sleeveless long coat of deep blue leather and dull red iron scale mail. Her skin is also unnaturally pale. She wears a top hat to hide her balding. Her brown eyes are passionate and lively.
Personality: Enna wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... She is able to fit into much smaller and tighter spaces than normal.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Slave Trader arts, while her mother instructed her in etiquette, music and courtly manner. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has money and likes to spend it; and she wants to meet her childhood hero
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Slave Trader
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 4 (-3) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.
Baggi Tickle, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing left arm. She likes to wear ponchos typically of a light white in addition to tight pants. She has a long white ponytail with little hanging trinkets. She wears round tiny glasses practically rammed into her face.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was raised in a white middle class family as the only child. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Baggi took refuge in the large cave and found the beat up pickaxe and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help
Ideals: Extrovert. Flaws: Mundane. Bonds: Attractive, Nature, Criminal record. Occupation: Marshal
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 60 gp.
Dimble Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He wears his red hair up. His eyes are green and he is always smoking a pipe.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Athletic, Disciplined, Artistic. Bonds: Attractive, Rich. Occupation: Dyer
Voice: Low range voice
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp.
Cockaby Folkor, Male Gnome [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He prefers to wear blue clothing when he does not wear armor. His long golden hair is drawn into a two foot long braid. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Cockaby lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Cockaby was left his mother's suit of armor and trained in its use and care. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To reunite with his absent mother; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Family, Military, Guardian. Occupation: Mayor
Voice: Boston accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 16 (+3) | 16 (+3) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +5 / 1d6+3, Grapple +3
Possessions: 230 gp.
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