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NPC Generator

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Advanced [show]


Bune Light, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems. She wears her black hair down. Her skin is flawless and her white eyes scan people very quickly.

Personality: Bune speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a very good compulsive liar and kleptomaniac.

History: The child of eastern immigrants she idolized her mother. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Impeccable. Bonds: Rich, Attractive, Criminal record, Immigrant, Family. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Bune Light, Female Tiefling Warrior 1
Medium (5'2") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 5 (-3)9 (-1)
Skills Animal Handling -1, Intimidation +1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 2000 cp. Chrysoprase (70 gp).


Social Check DCs


Lamlis Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears skinny pants and wears a violet and grey robe with the hood down. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a Junk Dealer, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Gnomish compassion; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Racist. Bonds: Adventurer, Poor, Job. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Lamlis Aloro, Male Half-Elf Warlock 1
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)16 (+3) 5 (-3)8 (-1)
Skills Arcana +5, Religion +5
Senses Passive Perception 7
Languages Common, Elven, Dwarven, Druidic, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 70 gp.


Social Check DCs


Alberich Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and blue handkerchief worn on his right side. He is portly but not overly obese. His brown hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He has recently gotten a pet goose that steals things from people.

Motivation: Further expansion of business; and he feels that his past leaves him morally obligated to help

Ideals: Justice, Logical. Bonds: Attractive, Rich, Criminal record, Job. Occupation: Mercenary

Voice: Speaks with squeezed throat

Attributes [hide]

Alberich Dankil, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 15 (+2)6 (-2) 11 (+0)15 (+2)
Skills Arcana +0, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Bernard Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dull yellow sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He has red hair. He has blue eyes.

Personality: Bernard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Stableman, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Insane. Bonds: Adventurer, Military, Family. Occupation: Baker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bernard Teinithra, Male Half-Elf Rogue 1
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)8 (-1) 14 (+2)9 (-1)
Skills Arcana +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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