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NPC Generator

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Advanced [show]


Dworic Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. His long silver hair reaches down to his waist. This gray eyed westerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Crown-heir soon after.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Shy, Disease. Bonds: Attractive, Job, Rich. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Dworic Rakankrak, Male Dwarf Commoner 1
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)9 (-1) 13 (+1)6 (-2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 70 gp. Red-brown spinel (160 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Helja Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman usually wears her brown robe and has her shortbow always slung over her shoulder, and sports empty pouches on her belt. Her hair, while still mostly golden, has prominent grey streaks. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has been a successful dealer in antiques buying low and selling high.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Military, Religious. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Helja Frostbeard, Female Dwarf Monk 1
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp. Malachite (13 gp). 3 Tanglefoot bags.


Social Check DCs


Myria Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is bristling with hidden weapons, mostly flails and scimitars. Her auburn hair is singed and shortened. She wears a mask on her face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. After months of barely getting by, Myria managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She has decided she is irredeemable; and wants to raise her children well

Flaws: Ugly, Mundane. Bonds: Criminal record, Family, Rich. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Myria Tallfellow, Female Halfling Adept 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)9 (-1) 8 (-1)12 (+1)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. 1 Banded mail.


Social Check DCs


Siffress Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed morningstar, just in case, she is not a threatening figure. Sporting a silver mohawk this woman's hair draws a lot of attention. Her violet eyes are passionate and lively.

Personality: Siffress is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Siffress took refuge in the ruined castle and found the beat up morningstar and armor she uses now. Recently she has begun working with bootleggers and crooks.

Motivation: To clean up the streets; and she feels that her past leaves her morally obligated to help

Ideals: Extrovert. Flaws: Impulsive. Bonds: Nature, Criminal record, Guardian. Occupation: Sailor

Voice: Timid voice

Attributes [hide]

Siffress Boondiggles, Female Gnome Fighter 2
Small (3'1") Gnome, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)5 (-3) 12 (+1)13 (+1)
Skills Investigation -1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1

Possessions: 400 sp.


Social Check DCs

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