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NPC Generator

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Advanced [show]


Fibblestib Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'5" and is a bit bulky. He is very muscular particularly in the legs. He wears professional attire. He keeps his long auburn hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. He feeds upon the attention of others.

History: Fibblestib was born in the south. At a young age he loved to build and create. Through the years after Fibblestib was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Fibblestib's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Fibblestib and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Fibblestib Timbers, Male Gnome Adept 3
Small (3'5") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)11 (+0) 7 (-2)14 (+2)
Skills Religion +2, Survival +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1200 sp.


Social Check DCs


Great Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears baggy brown pantaloons and a grey scarf, and sports empty pouches on his belt. He has moderate length gray fur. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Great hails from a village terrorized by drow. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and he wants revenge against drow

Flaws: Fearful, Insane. Bonds: Attractive, Job, Enemies. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Great Of Snakes, Male Tabaxi Wizard 1
Medium (6'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 40 gp.


Social Check DCs


Elama Mellegaard, Female Half-Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she has a large yellow mantle and cape that has been intricately interwoven into her tan robe. She has styled her red hair well, parting it to the right. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born in a small forest village. Her first spouse was a Tailor, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.

Motivation: Doesn't want to be a Glassblower and was forced into it by her family.

Ideals: Joker, Philantrophist. Bonds: Attractive, Nature, Family. Occupation: Glassblower

Voice: Deep voice with rolling R's

Attributes [hide]

Elama Mellegaard, Female Half-Elf Adept 2
Medium (4'9") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 13 (+1)8 (-1) 12 (+1)11 (+0)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1300 sp. 1 Half-Plate.


Social Check DCs


Heward Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is muscular with a powerful set of arms. His hair is blonde and very short. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Several ex partners dislike his way of doing things and want revenge; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Philantrophist. Flaws: PTSD. Bonds: Adventurer, Religious, Enemies. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Heward Meliamne, Male Half-Elf Rogue 1
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)8 (-1) 14 (+2)9 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. Jade (110 gp).


Social Check DCs

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