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NPC Generator

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Lvl.
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Seed

Advanced [show]


Ida Adley, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'7" and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her right leg appears badly burned and disfigured. She wears her golden hair up in a very large beehive style do. She wears an eyepatch.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is skeptical of what others tell her and is slow to trust.

History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she is greedy

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Knight

Voice: Tuts and clicks tongue

Attributes [hide]

Ida Adley, Female Human Warlock 2
Medium (4'7") Human, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 8 (-1)12 (+1) 8 (-1)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 120 gp. 1 Masterwork Common Melee.


Social Check DCs


Sannl Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this woman is wearing a long, grey, dusty cloak. Her hair is auburn and curly. This blue eyed westerner is not easily forgotten.

Personality: She is fixated on the number 88. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born into a rich family. Her father had invested heavily in several trade routes and wanted her to inherit them. She is searching for what she claims is her rightful reward.

Motivation: She is not mentally stable, and does not behave rationally; and expand her business

Ideals: Opinionated. Flaws: Insane. Bonds: Rich, Adventurer, Job. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Sannl Daraln, Female Dwarf Commoner 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)11 (+0) 4 (-3)7 (-2)
Skills Acrobatics +1, Religion +2
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2

Possessions: Tiger eye turquoise (13 gp).


Social Check DCs


Uraim Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair has been sun bleached extensively. His eyes are gray.

Personality: He dislikes all the random violence that takes place in the east. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Uraim lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He became a Beggar soon after.

Motivation: An old rival family wants him found; and money/treasure

Ideals: Pacifist, Justice. Bonds: Rich, Family, Job. Occupation: Beggar

Voice: Spanish accent

Attributes [hide]

Uraim Hammerstone, Male Dwarf Ranger 1
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Silver pearl (70 gp).


Social Check DCs


Harbek Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he very much looks the part of a Herbalist. He wears a broad hat to hide his balding. His half smiles and brown eyes are beguiling and draw you in.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Terse, Disease. Bonds: Job, Attractive, Has a crush. Occupation: Herbalist

Voice: Pirate accent

Attributes [hide]

Harbek Holderhek, Male Dwarf Monk 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)8 (-1) 11 (+0)9 (-1)
Skills Medicine +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. 1 Average lock.


Social Check DCs

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