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NPC Generator

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Seed

Advanced [show]


Fibblestib Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This man prefers to wear blue pants and tee shirts, and sports empty pouches on his belt. His red hair, when down, is lengthy. His eyes are violet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To be a Apothecary again; and he is content

Flaws: Ugly, Antagonistic, Mundane. Bonds: Nature, Job. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Fibblestib Bafflestone, Male Gnome Expert 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)8 (-1) 9 (-1)13 (+1)
Skills Nature +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Marigold Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She dresses in red turtlenecks beneath a brown coat with violet slacks. She wears her golden hair up. She has a tattooed face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She receives visions of the future at random moments

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She went to a religious school and was inspired by the priests there in charitable deeds. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Religious. Occupation: Weaver

Voice: German accent

Attributes [hide]

Marigold Warmwater, Female Halfling Warrior 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)10 (+0) 8 (-1)15 (+2)
Skills Acrobatics +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp. Moss agate (6 gp).


Social Check DCs


Trym Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a custom-built plate barding that's adorned with red lining and desert motifs. Her long silver hair is drawn into a two foot long braid. Her face is covered beneath a completely black helmet.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions.

Ideals: Opinionated. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Actor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trym Stoutman, Female Halfling Commoner 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)7 (-2) 13 (+1)13 (+1) 6 (-2)6 (-2)
Skills Medicine +0, Performance +0
Senses Passive Perception 8
Languages Common, Halfling, Infernal
Attacks Melee -2 / 1d6-4, Ranged +0 / 1d6-2, Grapple -2

Possessions: 1000 sp.


Social Check DCs


Gillyd Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her black hair is wavy and long. Her fair skin shows little sign of her aristocratic breeding.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Painter arts, while her mother instructed her in etiquette, music and courtly manner. Gillyd liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Since then, she has sought to make the best of life.

Motivation: Many gnolls want her driven away; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Optimist. Flaws: Emotional. Bonds: Rich, Attractive, Enemies, Nature. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Gillyd Strongheart, Female Dwarf Adept 1
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 16 (+3)11 (+0) 3 (-4)10 (+0)
Skills Acrobatics +0, Performance +2
Senses Passive Perception 6
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 700 sp.


Social Check DCs

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