Tawna Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'10" and wears a lot of dark rich colors, with gold accents. Her right leg appears badly burned and disfigured. Sporting a red mohawk this woman's hair draws a lot of attention. Her eyes, though not visible through her cowl, are hazel.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born to a Brewer, her father struggled to pay the bills. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Many giants want her driven away; and she wants to meet her childhood hero
Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Healer
Voice: Switch between two voices
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 70 gp.
Azaki Teinithra, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a tan collared shirt and green pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His tied-back hair is chestnut. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to make people angry or surprised. He has all his life been fascinated with painting.
History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his brother before him, after school he went straight into learning to become a Barber. He has never given up on his painting dream.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Artistic, Athletic. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Barber
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 sp.
Morg Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is long and brown with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His skin is flawless and his violet eyes scan people very quickly.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a pair of adventurers, Morg grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is searching for what he claims is his rightful reward.
Motivation: Money/treasure.
Ideals: Entrepeneur. Bonds: Rich, Attractive, Adventurer, Enemies. Occupation: Jeweler
Voice: Sounds elderly
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1000 sp. Azurite (10 gp).
Luthra Murnig, Female Gnome [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her brown hair is long and unkept. Her blue eyes lackadaisically let the world flow into them.
Personality: She is overprotective of those who hire her services. She is able to fit into much smaller and tighter spaces than normal.
History: She was born to loving parents in a slum to the south. She was an athlete and attended two major summer competitions. She never won. She was granted psionic powers by her dying brother.
Motivation: To protect her home; and to clean up the streets
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Guardian, Poor. Occupation: Gardener
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!