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NPC Generator

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Advanced [show]


William Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. His black hair is thinning but still full. He has a tattooed face.

Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the south, but his parents moved at a very young age to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Extrovert. Flaws: Antagonistic, Ugly. Bonds: Poor, Immigrant. Occupation: Blacksmith

Voice: Speaks with squeezed throat

Attributes [hide]

William Feeny, Male Half-Elf Expert 1
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)7 (-2) 7 (-2)5 (-3) 6 (-2)9 (-1)
Skills Athletics -1, Nature -1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -1

Possessions: 60 gp. A miniature golden chest with tiny emeralds lining the top (120 gp).


Social Check DCs


Anne Southey, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her golden hair is lengthy and is close to two feet long. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is fixated on the number 88. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She always tries to repair and not replace. It was this mentality that drove her into the Miner business.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. There was a wharf not far from home where she often wandered off to fish. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Persistence, Gifted. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Miner

Voice: Switch between two voices

Attributes [hide]

Anne Southey, Female Human Commoner 2
Medium (5'11") Human, Lawful Good (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)9 (-1) 12 (+1)7 (-2)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 70 gp. Rock crystal (20 gp). Rose (20 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Irann Tiltathana, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear yellow clothing when she does not wear armor. She carries a battered warhammer and tarnished shortbow as well. Her blonde hair is cut short. Her eyes are gray and catlike.

Personality: She has always had a great fascination with Dragonborn culture. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She found a children's book about a Half-Elf Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she wants revenge against brigands

Ideals: Fighting, Extrovert. Flaws: Racist. Bonds: Slave, Adventurer, Enemies. Occupation: Roofer

Voice: Irish accent

Attributes [hide]

Irann Tiltathana, Female Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)12 (+1) 6 (-2)16 (+3)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 50 gp.


Social Check DCs


Nogu Ramsay, Female Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an entirely black suit with green socks and a vest with buckled shoes. Her chestnut hair is heavily combed to the right. Her thin eyebrows rest above her beady violet eyes.

Personality: Stoic and calm, she prefers to meditate than take action. When she's not drinking or sleeping the drinks off, she's doing painting.

History: She was born into a rich family. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and money/treasure

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Nogu Ramsay, Female Half-Orc Adept 1
Medium (5'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 8 (-1)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs

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