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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Spear Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large pastel mantle and cape that has been intricately interwoven into his grey robe. His fur is short and gray. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born blind and as such lacked many opportunities for work. Spear was born on a far western island where he grew up under the tutelage of his mother, an expert Mayor. He used his abilities to travel the world and help people.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Mundane, Disease. Bonds: Immigrant, Job. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Spear Of Ivory, Male Tabaxi Barbarian 1
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)9 (-1) 12 (+1)14 (+2)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Merihim Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. He has wavy purple hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Merihim studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids.

Ideals: Fighting, Justice, Gifted. Flaws: Shy. Bonds: Enemies. Occupation: Carter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Merihim Sanctuary, Male Tiefling Adept 1
Medium (6'10") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)16 (+3) 12 (+1)7 (-2)
Skills Persuasion +0, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Armara Cacophony, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her white hair is smooth and relatively long. Her eyes are a pleasant white.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is able to make almost anything out of random pieces of junk.

History: She was always a brilliant, if unscrupulous mind. She struck it rich when she found rare goods in large quantities. She was granted arcane powers by her dying sister.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Justice, Gifted, Logical. Flaws: Insane. Bonds: Rich. Occupation: Performer

Voice: Slurs words

Attributes [hide]

Armara Cacophony, Female Tiefling Paladin 2
Medium (6'5") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 6 (-2)5 (-3) 8 (-1)16 (+3)
Skills Animal Handling +1, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Azurite (6 gp). Golden pearl (140 gp). Brown-green garnet (140 gp).


Social Check DCs


Kyle Kirby, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He would rather hide behind his crafts than deal with other people.

History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Kyle Kirby, Male Human Rogue 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)10 (+0) 9 (-1)14 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. 1 Chain shirt.


Social Check DCs

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