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NPC Generator

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Advanced [show]


Mogg Axton, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fitting clothing which further accentuates his frame. His brown hair is heavily combed to the left. His green eyes peer out from beneath his broad black hat.

Personality: Confrontational and typically high on some drug or another. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Fisher

Voice: Speaks with a cold

Attributes [hide]

Mogg Axton, Male Half-Orc Commoner 3
Medium (6'0") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)3 (-4) 11 (+0)9 (-1)
Skills Insight +2, Investigation -2
Senses Passive Perception 10
Languages Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Golden pearl (160 gp). Golden yellow topaz (200 gp). Alexandrite (200 gp).


Social Check DCs


Chay High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'10" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His left leg appears badly burned and disfigured. His feathered hat is riddled with cuts and holes. His amber unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He is lazy, self-centered, vain, and jealous.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Disease, Addict, Selfish. Bonds: Rich. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Chay High-hill, Male Halfling Rogue 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 12 (+1)10 (+0) 6 (-2)6 (-2)
Skills Animal Handling +0, Deception +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Fargas Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and carries morningstars. His hair is red and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Fargas was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Fargas's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Insomniac, Antagonistic. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Fargas Jamjar, Male Halfling Commoner 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)9 (-1) 14 (+2)17 (+3)
Skills Investigation +1, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1400 sp. 1 Half-Plate.


Social Check DCs


Emmeline Gracey, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a long, grey, dusty cloak. Her hair is greying and her face has many wrinkles. Her eyes are likewise green.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born into a rich family. Through the years after Emmeline was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Emmeline's mother didn't care for her much, and the feeling was mutual. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Adventurer, Military, Rich. Occupation: Bookbinder

Voice: Hard of hearing, loud

Attributes [hide]

Emmeline Gracey, Female Human Ranger 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 10 (+0)8 (-1) 12 (+1)7 (-2)
Skills Performance +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 sp. White pearl (80 gp).


Social Check DCs

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