Manea Grief, Female Tiefling [Permalink]
Personal [hide]
Description: She is dressed in a clean black cloak covering her clean studded leather. Her black hair is unkempt and raggedy. Her silver eyes are passionate and lively.
Personality: She is fixated on the number 25. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a pair of adventurers, Manea grew up listening to her mother's many stories. When money was particularly tight she was walking through alleys when she overheard a Bounty Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has dedicated herself to building a better village for her children.
Motivation: Wants her loneliness to end.
Flaws: Ugly, Insane. Bonds: Poor, Has a crush, Adventurer. Occupation: Bounty Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'11") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 7 (-2) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1 Masterwork Musical instrument.
Umpen Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light tan in addition to tight pants. His silver hair is heavily combed to the right. His eyes are brown and beady.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Umpen was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To clean up the streets; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Job, Adventurer, Guardian. Occupation: Shipwright
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 11 (+0) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 sp. Red garnet (70 gp).
Baggi Rutland, Female Half-Orc [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She carries a battered club and tarnished rapier as well. Her hair is black, silky, and of moderate length. Her fierce green eyes like to dwell on things.
Personality: She is witty, but her monotone delivery comes off as unnerving The war was a terrible time for her, and Baggi does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born several months after her mother was called into army service. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by illithids. Baggi was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army
Ideals: Fighting, Joker. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Tanner
Voice: Squeaky
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 10 (+0) | 6 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. 2 Acid flasks.
Elama Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She is dressed in earthy colors with a blue and brown handkerchief worn on her right side. Her hair is long and auburn with streaks of black, and is pulled back with small blue clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is skeptical of what others tell her and is slow to trust.
History: She was born the only child of a wealthy merchant. Her first spouse was a Bricklayer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and retire the richest woman in the east
Ideals: Entrepeneur. Flaws: Insane, Mundane, Shy. Bonds: Family, Debt. Occupation: Miner
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. 1 Masterwork Uncommon Weapon.
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