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NPC Generator

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Advanced [show]


Alain Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: A 3'0" western woman, she is dressed in an above average manner. Her hair is cut close to her head. Her fair skin shows little sign of her aristocratic breeding.

Personality: She likes to make people angry or surprised. She always tries to repair and not replace. It was this mentality that drove her into the Barber business.

History: The child of western immigrants she idolized her father. Alain liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Alain Copperkettle, Female Halfling Rogue 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)9 (-1) 10 (+0)9 (-1)
Skills Athletics +0, Nature +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Trym Van Es, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He prefers to wear brown pants and tee shirts, and his gloved hand is found clutching a kukri. His auburn hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trym is combative with any and all who dare try his patience in the slightest.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is compelled to act according to his religious beliefs; and to get a good night's sleep

Ideals: Optimist, Justice. Flaws: Insomniac. Bonds: Religious, Mentor. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Trym Van Es, Male Human Monk 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 7 (-2)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +6, Athletics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Naill Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hasn't been sleeping well lately.

Motivation: He wants revenge against orcs; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist. Flaws: Greedy, Insomniac. Bonds: Rich, Enemies. Occupation: Animal Trainer

Voice: French accent

Attributes [hide]

Naill Gentry, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 14 (+2)6 (-2) 13 (+1)8 (-1)
Skills Animal Handling +3, Nature +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Tree In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses well, wearing brown shirts, loose pants, and blazers most of the time. She wears a broad hat to cover her moderate length lavender fur. Her eyes are likewise yellow. Her teeth are white and perfect.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Tree hails from a village terrorized by drow. From there she went from mercenary job to mercenary job. Days after completing her studies, news broke out that her hometown was attacked by drow. Tree was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Ideals: Opinionated. Bonds: Attractive, Adventurer, Enemies. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Tree In the Storm, Female Tabaxi Fighter 1
Medium (6'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 5 (-3)9 (-1) 14 (+2)13 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 90 gp.


Social Check DCs

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