Lilith Chant, Female Tiefling [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, she is an attractive figure. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair is red, silky, and of moderate length. She has a tattooed face.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: From birth she was tutored by a cruel and relentless mentor. She has had some formal writing training, and achieved minor success. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To get a good night's sleep.
Ideals: Justice, Artistic. Flaws: Insomniac. Bonds: Attractive, Mentor. Occupation: Body Guard
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 8000 cp. 3 Smokesticks.
Sumnes Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing the road beaten gear of a warrior. Her silver hair is lengthy and is close to two feet long. Her skin is flawless and her blue eyes scan people very quickly.
Personality: Confrontational and typically high on some drug or another. She is used to getting what she wants. In part because she is a meticulous planner.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She is searching for what she claims is her rightful reward.
Motivation: She desires power and/or immortality; and she wants to meet her childhood hero
Ideals: Fighting, Professionalism, Gifted. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Merchant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 160 gp.
Adrie Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a blue armored body suit, with a simple green line shooting up and back down. With bright brown hair. Her violet eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Adrie embodies much of what other species detest in the Elves. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Ploughman
Voice: Old Prospector
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 6 (-2) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 310 gp.
Pyntle Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she likes to wear ponchos typically of a light blue in addition to tight pants. She has moderate length auburn hair. She has amber eyes and a blue hat with a brown feather.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. During her travels, Pyntle and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Pyntle discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Pyntle fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She desires power and/or immortality; and she is currently in port desperately looking for someone to get her out
Flaws: Disease. Bonds: Criminal record, Rich, Adventurer, Slave. Occupation: Assassin
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 6 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 50 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).
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