Siffress Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She dresses like a well dressed Sellsword does. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She cannot resist a sob story and will often dote over anyone who has one.
History: Siffress hails from a village terrorized by goblins. She was an apprentice working in her father's forge. She struck the Sellsword job and began her own company from there.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Depressed. Bonds: Job, Attractive, Enemies. Occupation: Sellsword
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 10 (+0) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Masterwork studded leather.
Corkitron Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A 3'1" northern man, he is dressed in earthy colors with a white and brown handkerchief worn on his right side. His white hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered music. He has achieved small success as a Adventurer.
Motivation: Further expansion of business; and he's looking for his big break
Ideals: Artistic. Flaws: Emotional, Disease. Bonds: Job, Adventurer. Occupation: Adventurer
Voice: Voice breaks
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 4000 cp. 1 Masterwork Musical instrument.
Charles Blankley, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he is well dressed, but even with his fine clothing he looks run-down. He wears his blonde hair down. He wears a mask on his face.
Personality: He exudes charisma. He is a tour de force of persuasion. He is skeptical of what others tell him and is slow to trust.
History: Born in the east to a Assassin, Charles learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.
Motivation: He feels kind of lost in life; and he is unsatisfied with his job
Flaws: Shy, Depressed. Bonds: Attractive, Job, Nature. Occupation: Assassin
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 0 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 3 (-4) | 7 (-2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1700 sp.
Salanop Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. Her red hair is wavy and long. She wears round tiny glasses practically rammed into her face.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born in the north. Through the years after Salanop was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Salanop's father didn't care for her much, and the feeling was mutual. She left for the north, certain she would find work there.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and meet up once more with her childhood friend
Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Mentor, Immigrant. Occupation: Shepherd
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Infernal
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!
