Seere Flair, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a green vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her green boots flare out at the collars and is in decent physical shape. She has styled her blue hair well, parting it to the right. She tend to wears goggles to shield her eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is able to fit into much smaller and tighter spaces than normal.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Obtaining odd cultural Elven artifacts is her passion; and she loathes her own lifestyle
Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Military, Adventurer. Occupation: Mason
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'7") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Gold and topaz bottle stopper cork (300 gp).
Habor Murder, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears tight fighting clothing, which leaves very little to the imagination. Beneath his clothing is a huge mess of scar tissue. He has wavy purple hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy and tries to find solutions quickly.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He loathes his own lifestyle; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting. Flaws: Depressed, Lazy. Bonds: Slave, Rich. Occupation: Dyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 7 (-2) | 5 (-3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Chenna Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: This late middle aged woman likes to wear red tank tops with white skirt and is in decent physical shape. Her brown hair is drawn into a tight pony tail with a skull scrunchie. Her ears are large.
Personality: She has a massive crush on the younger sibling of the Mercenary who has hired her part-time. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Chenna was born in the north. At a young age she loved to build and create. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Has a crush, Adventurer. Occupation: Mercenary
Voice: Pirate accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 6 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
Bertram Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright white hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has since lost track of the people in his past.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Professionalism. Bonds: Adventurer, Attractive, Family, Slave. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!