Ethereal Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This man dresses in brown turtlenecks beneath a pastel coat with green slacks, and sports empty pouches on his belt. His fur is gray and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is harsh and unforgiving.
History: He was born in the west, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He's also a talented Brewer, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and to be a brewer again
Flaws: Sensitive, Antagonistic. Bonds: Immigrant, Job. Occupation: Miner
Voice: Sore throat, cough
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Melissa Walcott, Female Human [Permalink]
Personal [hide]
Description: Standing 4'10", this woman wears bulky brown painted plate armor. Her hair is blonde and very short. Her eyes are likewise gray.
Personality: She will rave to anyone who will listen. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Melissa lived on a farm with her mother, near the main road leading to a nearby town. She helped her mother out around the business and became quite the natural. She became a Hunter soon after.
Motivation: To settle down with her crush.
Flaws: Insane. Bonds: Has a crush, Family, Job. Occupation: Hunter
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Claira Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses like a well dressed Fortune-teller does. She has wavy red hair. She has gleaming, smiling blue eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fortune-teller arts, while her mother instructed her in etiquette, music and courtly manner. In her 14th year, her parents were killed by a gnolls raid, leaving Claira alone in the world. After a stint in an orphanage, she was adopted. She has built up a small fortune and can afford her own way.
Motivation: Further expansion of business; and she has money and likes to spend it
Ideals: Disciplined. Bonds: Job, Religious, Rich, Enemies. Occupation: Fortune-teller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp. 1 Masterwork Uncommon Weapon.
Kasdeya Cryptic, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears an entirely black suit with blue socks and a vest with buckled shoes. Her silver hair is kept up in a ponytail inside a feathered hat. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Kasdeya grew up listening to her father's many stories. A freak accident while working with her Butcher father left her crippled. During her travels, Kasdeya and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kasdeya discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Kasdeya fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She wants to meet her childhood hero.
Ideals: Gifted. Flaws: Shy, Disease. Bonds: Attractive, Adventurer. Occupation: Engraver
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 110 gp.
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Their contribution stands as a beacon of hope for all adventurers!