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NPC Generator

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Advanced [show]


Abalaba Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears loose pants and a collared shirt complete with sweater beneath her coat, and a wedding ring on her left hand. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. This gray eyed easterner is not easily forgotten.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She comes from a rich eastern family. She was an apprentice working in her father's forge. Some 6 years later her spouse died after the birth of her son. Heartbroken, Abalaba never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it.

Bonds: In love, Attractive, Job, Rich, Enemies. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Abalaba Raulnor, Female Gnome Monk 2
Small (3'0") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)5 (-3) 12 (+1)7 (-2)
Skills Arcana -1, Deception +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1 Silver holy symbol.


Social Check DCs


Jasmine Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman is well dressed, but even with her fine clothing she looks run-down. Her blonde hair is lengthy. Her gray eyes dart from person to person.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Gifted from a young age, Jasmine studied abroad. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Gifted, Entrepeneur. Bonds: Poor, Guardian, Adventurer. Occupation: Actor

Voice: Prounounces S like Z

Attributes [hide]

Jasmine Sunmeadow, Female Halfling Bard 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)9 (-1) 7 (-2)10 (+0)
Skills Medicine +0, Persuasion +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Brass mug with jade inlays (200 gp).


Social Check DCs


Jo Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She carries a battered nunchaku and tarnished shortspear as well. Her hair is cut close to her head. Her green unseeing eyes seem to look past you.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born several months after her father was called into army service. When Jo reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Attractive, Military. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Jo Quickstep, Female Halfling Paladin 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)9 (-1) 14 (+2)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp.


Social Check DCs


Vani Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: This woman has the majority of her body covered in plate. She is muscular with a powerful set of arms. Her white hair is heavily combed to the right. Her amber eyes lackadaisically let the world flow into them.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. The war was a terrible time for her, and Vani does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Vani grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vani. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She feels kind of lost in life.

Flaws: Shy, Depressed. Bonds: Military, Criminal record. Occupation: Shoemaker

Voice: Dutch accent

Attributes [hide]

Vani Smoothhands, Female Halfling Barbarian 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)9 (-1) 8 (-1)14 (+2)
Skills Performance +4, Stealth +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp. Zircon (50 gp).


Social Check DCs

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