Brakka Rutherford, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with top hat. She is portly but not overly obese. Her auburn hair is lengthy and is close to two feet long. Her hazel eyes lackadaisically let the world flow into them.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She pushes her goals aggressively. She is also a coward if confronted.
History: The child of a Weaver, who enjoyed hunting, Brakka was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Brakka took refuge in the old dungeon and found the beat up sickle and armor she uses now. She has been saving her money to try and buy her sister's freedom.
Motivation: She has a rivalry with the Church that dominates her actions; and an old rival family wants her found
Ideals: Disciplined. Flaws: Fearful. Bonds: Nature, Family, Religious. Occupation: Painter
Voice: Loud with bravado
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 6 (-2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 300 sp.
Valida Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: This northern woman likes to wear grey tank tops with violet skirt. Her clothes are grease stained in places. Her hair is silver and curly. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She pushes her goals aggressively. She is also a coward if confronted.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A few years later when the south was not economically sound they moved to her current location. She left for the north, certain she would find work there.
Motivation: She is currently in port desperately looking for someone to get her out; and she is wracked by social anxiety
Flaws: Shy, Fearful. Bonds: Poor, Immigrant, Slave. Occupation: Bather
Voice: Stutters
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 2000 cp.
Sun Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'3" southern man, he dresses in pastel turtlenecks beneath a brown coat with tan slacks. His red fur is heavily combed to the left. His yellow unseeing eyes seem to look past you.
Personality: He likes to make people angry or surprised. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised in a desert tribe. His father was a soldier and died while he was still young. Sun was left his father's suit of armor and trained in its use and care. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Seeks redemption; and to share knowledge with the world
Ideals: Logical. Flaws: Disease, Antagonistic. Bonds: Nature, Military. Occupation: Shipwright
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 7 (-2) | 7 (-2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 160 gp.
Jo Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: A 2'8" northern woman, she dresses well, wearing white shirts, loose pants, and blazers most of the time. Her hair is always cut to a buzz. Her amber eyes are passionate and lively.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is obsessed with a lost civilization.
History: She comes from a rich northern family. Jo was born on a far northern island where she grew up under the tutelage of her mother, an expert Carter. She left for the north, certain she would find work there.
Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero
Flaws: Terse. Bonds: Attractive, Adventurer, Rich, Immigrant. Occupation: Carter
Voice: Booming voice
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp. Lapis lazuli (9 gp).
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