Curran Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear flannel, and carries clubs. His golden hair is knotted and matted. His blue eyes peer out from beneath his broad white hat.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. The war was a terrible time for him, and Curran does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army
Ideals: Fighting, Impeccable. Flaws: Depressed. Bonds: Military, Job. Occupation: Brewer
Voice: Farmer accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Skirt Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. Her brown fur is thinning but still full. Her eyes are hazel and beady.
Personality: She snorts whenever she laughs or is feeling confident. She has a small toy that she constantly fidgets with.
History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To get a good night's sleep; and she has passion for adventuring and risk
Flaws: Ugly, Addict, Insomniac. Bonds: Poor, Criminal record, Adventurer. Occupation: Marshal
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Dynamic In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She dresses in collared shirts and wears a proper scarf over her head. Her fur is short and lavender. Her eyes are likewise amber.
Personality: She can speak with the recently deceased. The war was a terrible time for her, and Dynamic does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Dynamic was born the youngest of three triplets. Her parents enrolled her in a Warrior school at a young age so that she could practice her necromantic talents. Due to her spouse's obsession with being a Carpenter they were divorced and she won custody of their daughter. She worked as a Weaver, and she later adopted a second daughter.
Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Military, Family. Occupation: Weaver
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 5000 cp. 1 Masterwork Common Melee.
Mantus Beauty, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mantus took refuge in the old dungeon and found the beat up hammer and armor he uses now. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their son. He worked as a Slave Trader, and he later adopted a second son.
Motivation: An old rival family wants him found; and wants to raise his children well
Flaws: Ugly, Greedy. Bonds: Family, Religious, Nature. Occupation: Slave Trader
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 6000 cp.
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