Hadarai Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'8" and wears a tan shirt with thin pastel vertical stripes and brown pants. His right leg appears badly burned and disfigured. His silver hair is knotted and matted. His eyes are green and he is always smoking a pipe.
Personality: He is irascible and easily irritated. He is able to fit into much smaller and tighter spaces than normal.
History: His father raised him in a mountain cabin. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and money/treasure
Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Rich. Occupation: Server
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 7 (-2) | 4 (-3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 260 gp. 1 Masterwork Common Melee.
Geva Birkenhead, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing a perfectly clean shirt and pair of pants. Her auburn hair is thinning but still full. Her brown eyes are passionate and lively.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She uses divination through singing.
History: She was born in a small island village. Her homeland was ravaged by war and she spent much of her life rebuilding it. She bought a trident and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She loathes her own lifestyle.
Ideals: Athletic, Gifted. Flaws: Depressed, PTSD. Bonds: Attractive, Nature. Occupation: Locksmith
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 14 (+2) | 4 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Abyssal, Aquan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.
Torbera Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an entirely brown suit with violet socks and a vest with buckled shoes. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is cut jaggedly and amateurishly. She is very pretty but has cold, dead eyes.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Herbalist mother left her crippled. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She wants revenge against dire rats.
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Locksmith
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 11 (+0) | 13 (+1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. Silver pearl (110 gp). 1 Masterwork Uncommon Weapon.
Zanna Garrick, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fitting clothing which further accentuates her frame. She wears her hair in dreadlocks. Her otherwise smooth face is marked with small tiny scars.
Personality: She is very quiet and rarely speaks above a whisper. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born in the north, but her parents moved at a very young age to the south. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To pay off her debts; and a need for knowledge about a nearby landmark
Flaws: Shy, Fearful. Bonds: Attractive, Immigrant, Adventurer, Debt. Occupation: Mercenary
Voice: Soft and melodious
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 17 (+3) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Infernal, Orc
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 280 gp. 1 Antitoxin.
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