Varis Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has moderate length black hair. He has a tattooed face.
Personality: He has always had a great fascination with Half-Orc culture. He takes great joy in being the best Actor in town.
History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.
Motivation: Sabotage a competitor; and his religion dominates his actions
Flaws: Racist, Disease. Bonds: Poor, Job, Religious. Occupation: Actor
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 9 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 380 gp. Deep green spinel (70 gp). Rhodochrosite (16 gp). Tiger eye turquoise (16 gp). 1 Good lock.
Oriax Conviction, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is dark red, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Oriax embodies much of what other species detest in the Tieflings. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Oriax was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Oriax's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Oriax and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he's attracted to the pc
Ideals: Opinionated. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Mercenary
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 8 (-1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp. 1 Chain shirt.
Euphemia TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She dresses in red turtlenecks beneath a tan coat with pastel slacks, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. She is bald on top and has large brown tufts of hair around her ears. Her eyes are brown and beady.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Euphemia abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Revenge.
Flaws: Ugly, Cynical. Bonds: Adventurer, Religious, Enemies. Occupation: Bookbinder
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp. Brass mug with jade inlays (300 gp).
Smoking Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she tends to wear a large brown jacket. She has moderate length gray fur. Her thin eyebrows rest above her beady copper eyes.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Smoking took refuge in the ruined castle and found the beat up trident and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Nature, Rich, Enemies. Occupation: Stableman
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp.
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