Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Agatha Dalton, Female Human [Permalink]

Personal [hide]

Description: She wears just a brown suit. Her skin is fair and her fingers are delicate and long. Her auburn hair is well kept. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Her tongue was cut out and she uses sign language. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She hasn't been sleeping well lately.

Motivation: She is currently in port desperately looking for someone to get her out; and to get a good night's sleep

Ideals: Opinionated. Flaws: Disease, Insomniac. Bonds: Religious, Slave. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Agatha Dalton, Female Human Rogue 2
Medium (4'7") Human, Lawful Good (CR 2)
Armor Class 10
Hit Points 3 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 4 (-3)11 (+0) 12 (+1)12 (+1)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 80 pp.


Social Check DCs


Fonkin Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, tan cloak. He has shaved his head bald. This brown eyed northerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of northern immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants his loneliness to end; and retire the richest man in the north

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Immigrant, Religious, Has a crush. Occupation: Bookbinder

Voice: Stutters

Attributes [hide]

Fonkin Leffery, Male Gnome Warlock 1
Small (3'4") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)9 (-1) 10 (+0)10 (+0)
Skills Insight +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Anbera Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a grey cloak and cross-gartered tan stockings. Her golden hair is greasy and uncared for. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born blind and as such lacked many opportunities for work. She found a children's book about a Dwarf Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She left for the west, certain she would find work there.

Motivation: She's attracted to the PC; and a need for knowledge about a nearby landmark

Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Marshal

Voice: pre-pubescent

Attributes [hide]

Anbera Fallack, Female Dwarf Expert 3
Medium (4'1") Dwarf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)13 (+1) 9 (-1)8 (-1)
Skills Arcana +3, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ozyman Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and blue handkerchief worn on his left side. He wears a colorful flower in his blonde hair. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his father was called into army service. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Military, Family. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ozyman Wildheart, Male Halfling Commoner 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Orc, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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