Thea Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She has a moderate pudge and is not very fit. Her white hair has been sun bleached extensively. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Someone believes her a fraud; and she's repulsed by the pc
Flaws: Ugly, Sensitive, Antagonistic. Bonds: Poor, Religious, Enemies. Occupation: Merchant
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 12 (+1) | 6 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Just what you see.
Bendoo Haley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her chestnut hair up in a very large beehive style do. She wears round tiny glasses practically rammed into her face.
Personality: She likes to make people angry or surprised. She receives visions of the future at random moments
History: The child of western immigrants she idolized her father. A few years later when the north was not economically sound they moved to her current location. She has been saving her money to try and buy her brother's freedom.
Motivation: To unite with her brother.
Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Guard
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 13 (+1) | 9 (-1) | 3 (-4) |
Senses Passive Perception 9
Languages Common, Orc, Auran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 90 gp.
Don Chester, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a brown suit, black shirt, and violet tie. His black hair is drawn into a tight pony tail with a rose scrunchie. He tend to wears goggles to shield his eyes.
Personality: This man loves painting and to teach people painting more than just about anything. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in a small forest village. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Artistic, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Mason
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 100 gp. White pearl (150 gp).
Bolhild Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a brown deerstalker hat and brown clothes. She is muscular with a powerful set of arms. She has styled her blonde hair well, parting it to the right. Her brown eyes are passionate and lively.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She misses her home and complains about the freezing weather, even in summer.
History: She is the product a well kept family trust fund and as such has never really known need. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. Some 10 years later her spouse died after the birth of her son. Heartbroken, Bolhild never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: Wishes to resurrect an old love; and a deep hatred of giants
Ideals: Optimist. Bonds: Immigrant, Rich, In love, Enemies. Occupation: Blacksmith
Voice: Creaky witch voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 6 (-2) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!