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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Mardred Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears baggy brown pantaloons and a white scarf. Her chestnut hair is thinning but still full. Her violet unseeing eyes seem to look past you.

Personality: She snorts whenever she laughs or is feeling confident. She is afraid of women and trembles around them

History: Mardred was born in the east. At a young age she loved to build and create. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Bellfounder for hire.

Motivation: To get a good night's sleep; and to be a map maker again

Ideals: Persistence. Flaws: Disease, Shy, Insomniac. Bonds: Job. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Mardred Thrahak, Female Dwarf Expert 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)11 (+0) 8 (-1)9 (-1)
Skills Intimidation +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 90 pp. 1 Masterwork Common Melee.


Social Check DCs


Enidda Timbers, Female Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. Her hair is cut close to her head. Her face is covered beneath a completely black helmet.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She receives visions of the future at random moments

History: She was born in the north. Enidda was born on a far northern desert where she grew up under the tutelage of her father, an expert Shoemaker. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is content; and to unite with her brother

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Enidda Timbers, Female Gnome Commoner 3
Small (3'1") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills Investigation +1, Perception +4
Senses Passive Perception 14
Languages Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Eleanor Ashley, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a brown broad hat and brown clothes. Her silver hair is styled in orderly dreadlocks. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Eleanor is combative with any and all who dare try her patience in the slightest.

History: She was born in the north. Eleanor was born on a far northern forest where she grew up under the tutelage of her mother, an expert Shipwright. She used her abilities to travel the world and help people.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Athletic, Justice, Philantrophist, Impeccable. Bonds: Attractive, Immigrant. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Eleanor Ashley, Female Human Expert 2
Medium (5'3") Human, True Neutral (CR 2)
Armor Class 7
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 14 (+2)7 (-2) 8 (-1)11 (+0)
Skills Religion +0, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1

Possessions: 1900 sp. Hematite (16 gp). Coral (80 gp).


Social Check DCs


Dagger Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears skinny pants and wears a brown and grey robe with the hood down. He has done his best to style his black fur to look like a famous performer. His eyes are a pleasant blue.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Flaws: Mundane, Selfish. Bonds: Poor, Job, Family. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Dagger Hummingbird, Male Tabaxi Ranger 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Silver comb with moonstones (100 gp). 1 Half-Plate.


Social Check DCs

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