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NPC Generator

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Advanced [show]


Ruloth Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a black vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her black boots flare out at the collars. She keeps her red crest in a flapper bob. Her gold unseeing eyes seem to look past you.

Personality: Ruloth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born to loving parents in a slum to the north. Like her mother and her sister before her, after school she went straight into learning to become a Shipwright. She has drifted from career to career and currently works as a Shipwright.

Motivation: Wants to open a new tavern; and to be a interpreter again

Ideals: Extrovert, Justice. Flaws: Disease. Bonds: Poor, Job. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Ruloth Argenthrixus, Female Dragonborn Rogue 1
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)8 (-1) 8 (-1)11 (+0)
Skills History +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 800 sp. Red garnet (60 gp).


Social Check DCs


Fibblestib Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he very much looks the part of a Crown-heir. His brown hair is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the south. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the south to a Crown-heir, Fibblestib learned a great deal about his mother's area of expertise. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and to be a merchant again

Ideals: Pacifist, Gifted. Flaws: Fearful. Bonds: Job, Attractive. Occupation: Crown-heir

Voice: Prounounces S like Z

Attributes [hide]

Fibblestib Bafflestone, Male Gnome Wizard 2
Small (3'3") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 7 (-2)11 (+0) 9 (-1)8 (-1)
Skills Animal Handling +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 160 pp. Bloodstone (30 gp). Blue quartz (12 gp).


Social Check DCs


Megged Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears rags and sports a simple walking cane. His blonde hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Always inclined to offer people food he seems plenty friendly. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Megged grew up listening to his father's many stories. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Fearful. Bonds: Poor, Attractive, Adventurer, Family. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Megged Myerscough, Male Half-Orc Rogue 1
Medium (5'10") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)11 (+0) 3 (-4)7 (-2)
Skills Acrobatics +1
Senses Passive Perception 6
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 100 gp. Moss agate (7 gp).


Social Check DCs


Purban TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears red painted combat armor at almost all times. His tied-back hair is silver. His eyes, though not visible through his cowl, are green.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great joy in being the best Bookbinder in town.

History: He got into the Bookbinder business at a young age. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Bookbinder for hire.

Motivation: To be a Seamstress again; and further expansion of business

Ideals: Athletic. Flaws: Antagonistic. Bonds: In love, Job. Occupation: Bookbinder

Voice: Soothing and warm

Attributes [hide]

Purban TellPenny, Male Halfling Fighter 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 5 (-3)8 (-1) 11 (+0)12 (+1)
Skills Athletics +0, Performance +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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