Willow Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Fletcher. Her auburn hair is thinning but still full. Her brown eyes dart from person to person.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born to a criminal king-pin and mafia family Willow abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: Expand her business; and a rival would like her out of the picture
Flaws: Emotional, Antagonistic. Bonds: Criminal record, Adventurer, Job. Occupation: Fletcher
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 5 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 5 (-3) | 10 (+0) | 13 (+1) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 13000 cp.
Breena Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries with her a set of hammers, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her hair is long and brown with streaks of chestnut, and is pulled back with small tan clips. Her face is scarred and worn.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born several months after her father was called into army service. At a young age her father died while driving off some giants. Her mother being the stubborn sort decided to stay and helped train her in hammer use. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to open a new tavern; and revenge
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Military, Enemies. Occupation: Gardener
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 7 (-2) | 9 (-1) | 12 (+1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee -2 / 1d6-4, Ranged +0 / 1d6-2, Grapple -2
Possessions: 230 gp. Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp).
Medrash Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His bronze crest is matted, messy, and big. His thin eyebrows rest above his beady red eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Medrash lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To end his boredom; and he seems to be bored by most things
Flaws: Ugly, Mundane, Shy. Bonds: Family. Occupation: Stableman
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 5 (-3) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
Possessions: 120 gp.
Quarion Mystralath, Male Elf [Permalink]
Personal [hide]
Description: A 4'11" southern man, he prefers to wear flannel. He has a very tight haircut. His eyes are a pleasant violet.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to make almost anything out of random pieces of junk.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Sabotage a competitor; and expand his business
Ideals: Gifted, Persistence. Bonds: Slave, Job. Occupation: Fortune-teller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 9 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Rose (20 gp). 1 Darkwood Shield.
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