Valafar Heal, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his blue hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He has always had a great fascination with Tabaxi culture. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Valafar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Valafar's father didn't care for him much, and the feeling was mutual. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He's repulsed by the PC; and tabaxi compassion
Flaws: Racist, Antagonistic, Disease, Secretive. Bonds: Mentor. Occupation: Brewer
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 1)
Armor Class 7
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 4 (-3) | 8 (-1) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 50 gp.
Tomph Allerton, Female Half-Orc [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears a tight fitting black shirt and pants. Her skin is also unnaturally pale. She has a long red ponytail with little hanging trinkets. Her eyes, though not visible through her cowl, are brown.
Personality: She is a Armorer first and foremost. She believes firmly that knowledge should be universal. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Tomph was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She has worked as a Armorer like her mother before her.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Poor. Occupation: Armorer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'7") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 800 sp.
Syllin Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a large violet mantle and cape that has been intricately interwoven into her white robe. She is portly but not overly obese. Her long golden hair is drawn into a two foot long braid. She is baby faced.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student she started as a Gardener, but she got bored and became a Barrister. She has worked as a Barrister like her father before her.
Motivation: She is not mentally stable, and does not behave rationally; and balancing her hectic life and new barrister responsibilities is difficult
Ideals: Disciplined. Flaws: Forgetful, Insane. Bonds: Rich, Job. Occupation: Barrister
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 1000 cp.
Gilthur Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. He has a very tight haircut. His eyes are a pleasant brown.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He found a children's book about a Dwarf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he is compelled to act according to his religious beliefs
Ideals: Joker. Bonds: Attractive, Religious, Adventurer, Enemies. Occupation: Blacksmith
Voice: Uses sign language
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 28 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 19 (+4) | 10 (+0) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
