Emeny Hornsby, Female Human [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears tight fitting clothing which further accentuates her frame. Sporting a auburn mohawk this woman's hair draws a lot of attention. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is calm most of the time but flees social interaction. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Emeny grew up listening to her mother's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Wants to raise her children well; and a need for knowledge about a nearby landmark
Flaws: Insomniac, Shy, Fearful. Bonds: Attractive, Adventurer, Family. Occupation: Shepherd
Voice: Low range voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 9 (-1) | 5 (-3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 130 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp).
Quespa Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears just a green suit. She has a penchant for wearing a ring with an oversized topaz on her right hand. Her crest is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She comes from a rich western family. Quespa was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Quespa decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: To get a good night's sleep; and she feels that her past leaves her morally obligated to help
Ideals: Passionate, Logical. Flaws: Insomniac. Bonds: Rich, Criminal record. Occupation: Carter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 30 gp.
Sethrekar Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man wears a worn and beaten armor. His clothes are grease stained in places. His brass crest is greasy and uncared for. His face is scarred and worn.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Sethrekar was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Fisher for the past few years.
Motivation: Wants to open a new tavern; and balancing his hectic life and new fisher responsibilities is difficult
Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Fisher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 8 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. Golden yellow topaz (200 gp).
Naill Selevarun, Male Elf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he very much looks the part of a Ruler. He has styled his brown hair well, parting it to the right. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He acts crazy and hedonistic. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born in the west, but his parents moved at a very young age to the north. Naill was born on a far western island where he grew up under the tutelage of his father, an expert Ruler. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Flaws: Addict, Hedonist. Bonds: Job, Family, Immigrant. Occupation: Ruler
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 90 gp. Amber (60 gp).
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