Dentratha Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears skinny pants and wears a black and brown robe with the hood down. She has no crest. She has several tiny sapphire earrings on each ear.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents were killed by drow in a raid when she was still a young child. The drow captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by drow. Dentratha was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Guard
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp.
Vassago Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is renowned for his bright black suits and hats. He wears a Stetson hat to cover his moderate length blue hair. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born several months after his father was called into army service. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He ran away from his former home and has been making his living as a Bricklayer for the past few years.
Motivation: To protect his home; and balancing his hectic life and new bricklayer responsibilities is difficult
Ideals: Athletic, Philantrophist, Gifted. Bonds: Job, Military, Guardian. Occupation: Bricklayer
Voice: Russian accent
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 11 (+0) | 6 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 90 gp. 1 Masterwork Uncommon Weapon.
Hugh Staurheim, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, typically a more casual-formal manner. His golden hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Hugh is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Hugh was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent father; and find a way to reverse the transformation of his brother
Ideals: Athletic, Passionate. Bonds: Attractive, Family. Occupation: Roofer
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 6 (-2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 70 gp. 1 Masterwork Common Melee.
Rinn Holimion, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is dressed in a clean blue cloak covering her clean studded leather. Her black hair is slicked back into a classic pompadour. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is irascible and easily irritated. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Rinn was born in the south. At a young age she loved to build and create. She made a point of taking high paying jobs and getting most of it up front. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She has a crush on the local Body Guard; and she's looking for her big break
Ideals: Persistence. Flaws: Antagonistic. Bonds: Family, Adventurer, Has a crush. Occupation: Apothecary
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.
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