Adrik Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a brown coat. His red hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Adrik lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Adrik took refuge in the ruined castle and found the beat up greatsword and armor he uses now. After a long history of fighting, Adrik and his spouse have recently divorced.
Motivation: Retire the richest man in the east; and find a way to reverse the transformation of his sister
Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Family, Nature. Occupation: Hunter
Voice: Scandinavian accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 700 sp.
Yurgunn Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries with her a set of falchions on her belt, each one with a aquamarine on the hilt. Her auburn hair is well kept. Her fierce gray eyes like to dwell on things.
Personality: Yurgunn hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born to a poor family in the city she treasured whatever gifts she got. A gifted student she started as a Farmer, but she got bored and became a Butcher. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality
Ideals: Fighting, Artistic. Bonds: Adventurer, Poor, Job. Occupation: Butcher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 15 (+2) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 100 gp. Amethyst (50 gp).
Sammal Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses in black turtlenecks beneath a blue coat with pastel slacks. His brown hair is lengthy. He wears an eyepatch.
Personality: Sammal wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... Further he is a bit of a stoner and is frequently out of it.
History: Sammal was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.
Motivation: To be a Servant again; and he is unsatisfied with his job
Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Cook
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 170 gp. 2 Tanglefoot bags.
Erky Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is generally well dressed albeit a few years behind the times. His blonde hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: This man loves dancing and to teach people dancing more than just about anything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his dancing dream.
Motivation: Someone believes him a fraud; and he wants revenge against giants
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Enemies, Rich. Occupation: Mayor
Voice: Spits and sputters
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
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