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NPC Generator

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Advanced [show]


Balimaar Davenport, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. He keeps his white hair in a flapper bob. His eyes are hazel and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses divination through singing.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Mundane. Bonds: Immigrant, Job, Attractive. Occupation: Sailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Balimaar Davenport, Male Human Rogue 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)16 (+3) 14 (+2)6 (-2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Sekhmet Amuse, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is typically in her Performer uniform. Her white hair is greasy and uncared for. She wears round tiny glasses practically rammed into her face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She always tries to repair and not replace. It was this mentality that drove her into the Performer business.

History: The child of northern immigrants she idolized her mother. She worked as a nervous Performer and found it very stressful. She has set out to sabotage the competition.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Performer

Voice: Low and grunting

Attributes [hide]

Sekhmet Amuse, Female Tiefling Expert 1
Medium (4'9") Tiefling, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 8 (-1)16 (+3) 10 (+0)15 (+2)
Skills Stealth +0, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 120 gp.


Social Check DCs


Ermina Dumph, Female Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears many layers of old clothing at all times. She keeps her long brown hair kept up in a rat tail. Her eyes are likewise blue.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She misses her home and complains about the freezing weather, even in summer.

History: Ermina was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Doesn't want to be a Bowyer and was forced into it by her family.

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Criminal record, Family. Occupation: Bowyer

Voice: Uses sign language

Attributes [hide]

Ermina Dumph, Female Human Warlock 1
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 7 (-2)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: Brass mug with jade inlays (100 gp).


Social Check DCs


Tawar Mori, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many red ritualistic tattoos. She tends to wear a large black jacket. Her moppish golden hair is in a traditional bowl cut. Her gray eyes dart from person to person to random spaces in the air.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. After a long history of fighting, Tawar and her spouse have recently divorced.

Motivation: Wants her loneliness to end; and to prove her worth to the world

Ideals: Artistic. Flaws: Antagonistic, Impulsive. Bonds: Job, Has a crush. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Tawar Mori, Female Half-Orc Adept 1
Medium (5'6") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)9 (-1) 7 (-2)10 (+0)
Skills Perception +0, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp. 1 Average lock.


Social Check DCs

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