Bendoo Tyndall, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears black painted combat armor at almost all times. Her hair is blonde, silky, and of moderate length. Her eyes are green and she is always smoking a pipe.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to loving parents in a slum to the south. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has a rivalry with the Church that dominates her actions; and she is greedy
Ideals: Joker, Extrovert. Bonds: Attractive, Poor. Occupation: Baker
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 8 (-1) | 6 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 100 gp. 1 Climber’s kit.
Euphemia TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a worn and beaten armor. Her brown hair is lengthy and is close to two feet long. Her eyes are gray and she is always smoking a pipe.
Personality: She is overprotective of those who hire her services. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She has drifted from career to career and currently works as a Junk Dealer.
Motivation: Further expansion of business; and wants to work out more often
Ideals: Athletic, Gifted. Bonds: Guardian, Rich, Job. Occupation: Junk Dealer
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 6 (-2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Druidic
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp. Amber (140 gp).
Mara Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a custom-built plate barding that's adorned with violet lining and desert motifs. She keeps her white hair in a flapper bob. Her ears are large.
Personality: Cocky and sure of herself, she believes she is the best Stableman born in the past three hundred years. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: The child of western immigrants she idolized her father. Her childhood dream was to be a Hunter, but she was a colossal failure. She ran away from her former home and has been making her living as a Stableman for the past few years.
Motivation: Retire the richest woman in the west.
Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Stableman
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Nedda Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a very tight haircut. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born into a rich family. There was a wharf not far from home where she often wandered off to fish. She ran away from her former home and has been making her living as a Miller for the past few years.
Motivation: Money/treasure; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Addict. Bonds: Job, Rich, Nature. Occupation: Miller
Voice: Booming voice
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 6 (-2) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
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