Dain Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many yellow ritualistic tattoos. He wears a simple brown robe with yellow stripes complete with hood. He wears his chestnut hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A true patriot, Dain would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a pair of adventurers, Dain grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Sculptor.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Bonds: Attractive, Military, Adventurer, Job, Criminal record. Occupation: Sculptor
Voice: Sore throat, cough
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 150 gp.
Mishann Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a well pressed and immaculate suit (or dress). She has moderate length copper crest. She wears large thick round spectacles.
Personality: She can speak with the recently deceased. The war was a terrible time for her, and Mishann does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She moves from town to town, unable to find a place to settle.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Depressed. Bonds: Immigrant, Military, Rich. Occupation: Farmer
Voice: Australian accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 7 (-2) | 6 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
Possessions: 3000 cp.
Armara Clever, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 5'7". She is well dressed, but even with her fine clothing she looks run-down. She wears a colorful flower in her blue hair. She has a tattooed face.
Personality: She is overprotective of those who hire her services. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: She was born at the edge of vast island. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: She has decided she is irredeemable; and a rival would like her out of the picture
Flaws: Insane. Bonds: Attractive, Guardian, Criminal record, Nature. Occupation: Barber
Voice: Old Prospector
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. Star rose quartz (30 gp).
Two Llamas Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown collared shirt and yellow skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She carries with her a set of maces on her belt, each one with a opal on the hilt. She wears a top hat to hide her balding. She wears crescent spectacles with a black brim.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She also has developed a complete distrust of the Performer profession.
History: She was born into a rich family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is greedy.
Ideals: Fighting. Bonds: Job, Rich. Occupation: Guard
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
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