Maegan Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she tends to wear a large white jacket. Her hair is silver and curly. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. A true patriot, Maegan would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She got into the Architect business at a young age. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She's also a talented Armorer, but doesn't like to broadcast it.
Motivation: She has a crush on the local Armorer; and wants her loneliness to end
Flaws: Racist. Bonds: Attractive, Military, Job, Has a crush. Occupation: Architect
Voice: Soft and mumbly
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 10 (+0) | 11 (+0) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 120 pp. 1 Masterwork Common Melee.
Criella Trust, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She likes to wear ponchos typically of a light black in addition to tight pants. Her hair is short and red. Her thin eyebrows rest above her beady white eyes.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a ruthless business woman, a trait she acquired from her father.
History: From birth she was tutored by a cruel and relentless mentor. Cursed with vampirism at a very young age, Criella has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's attracted to the PC; and to settle down with her crush
Ideals: Optimist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Mentor, Has a crush. Occupation: Hunter
Voice: Sleepy voice
Attributes [hide]
Medium (4'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 7 (-2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 60 gp. Lapis lazuli (4 gp).
Emeny Birkenhead, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'10" has a big stupid grin on her face most of the time. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is cut close to her head. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She likes to make people angry or surprised. Further she is a bit of a stoner and is frequently out of it.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's since become an addict/alcoholic.
Motivation: She's repulsed by the PC; and she's looking for her big break
Ideals: Fighting, Gifted. Flaws: Antagonistic, Addict. Bonds: Attractive. Occupation: Spice Merchant
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 60 gp. Rock crystal (30 gp).
Lone Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a green scarf, and he perpetually has his lance ready. His fur is yellow and very short. He has several tiny amber earrings on each ear.
Personality: He is calm most of the time but flees social interaction. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Fighting, Pacifist, Logical. Flaws: Shy. Bonds: Rich. Occupation: Map Maker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 6 (-2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 10 pp.
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