Chem Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green tunic with blue highlights, and long tan pants that bunch up around his shoes. He is physically well-built. His dark red hair is still thick. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He would rather hide behind his crafts than deal with other people.
History: He comes from a rich western family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Shoemaker for the past few years.
Motivation: To be a Herbalist again; and he has comitted a past crime that haunts him to this day
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Job, Criminal record. Occupation: Shoemaker
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Fivin Liadon, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a tan suit, green shirt, and grey tie. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is cut short with large spiked bangs in the front. His eyes are hazel and catlike.
Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised in a mountains tribe. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg
Flaws: Antagonistic. Bonds: Job, Nature, Adventurer, Religious. Occupation: Crown-heir
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 6 (-2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Ignan, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Fenriz Principle, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a fine chain shirt which he covers with black colored cloaks and clothing. His purple hair is thinning but still full. His gold eyes dart from person to person to random spaces in the air.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He misses his home and complains about the freezing weather, even in summer.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Glassblower for hire.
Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Racist. Bonds: Immigrant, Slave, Job. Occupation: Glassblower
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 10 (+0) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 310 gp. 1 Masterwork Musical instrument.
Eggren Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is generally well dressed albeit a few years behind the times. She sports a flattop crest cut. Her eyes are likewise red. Her teeth are white and perfect.
Personality: She exudes charisma. She is a tour de force of persuasion. She uses divination through singing.
History: She was raised in a desert tribe. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Being a Cartwright kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Gifted. Bonds: Attractive, Nature, Criminal record, Enemies. Occupation: Cartwright
Voice: Boston accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 5 (-3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 90 gp. Rose (20 gp).
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