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NPC Generator

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Advanced [show]


Joser Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears skinny pants and wears a red and violet robe with the hood down. His skin is also unnaturally pale. His black hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and to end his boredom

Flaws: Ugly, Mundane. Bonds: Poor, Religious, Nature. Occupation: Courier

Voice: Spits words with contempt

Attributes [hide]

Joser Copperkettle, Male Halfling Adept 1
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 15 (+2)10 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 50 gp. 1 Breastplate.


Social Check DCs


Erdan Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is singed and shortened. His thin eyebrows rest above his beady brown eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Sculptor for hire.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Joker, Professionalism, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Erdan Ethanasath, Male Elf Cleric 2
Medium (5'4") Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)12 (+1) 13 (+1)5 (-3)
Skills Intimidation -1, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 70 pp.


Social Check DCs


Kite Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Architect. He has yellow fur. His eyes are a pleasant hazel.

Personality: He is almost excessively polite to everyone, even when angry. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Architect and found it very stressful. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Sabotage a competitor; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Justice. Flaws: Shy. Bonds: Job, Immigrant, Military. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Kite Of Snakes, Male Tabaxi Paladin 1
Medium (6'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)15 (+2) 5 (-3)9 (-1)
Skills Athletics +5, Survival -1
Senses Passive Perception 7
Languages Common, Elven, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 sp. Brass mug with jade inlays (100 gp).


Social Check DCs


Fallthra Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and does not wear sleeves and tends to eschew shirts when she can avoid it. Her skin is also unnaturally pale. She wears her blonde hair up in a very large beehive style do. This amber eyed southerner is not easily forgotten.

Personality: While she acts the brute, she is far gentler than she would appear. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city she treasured whatever gifts she got. Her homeland was ravaged by war and she spent much of her life rebuilding it. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Fallthra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and many dire rats want her driven away

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Enemies, Poor. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

Fallthra Hammerstone, Female Dwarf Rogue 1
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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