Kite Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She carries with her a set of rapiers on her belt, each one with a aquamarine on the hilt. She sports a flattop fur cut. Her eyes are green and beady.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Her mother raised her in a mountain cabin. Kite liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has passion for adventuring and risk
Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Adventurer, Nature. Occupation: Slave Trader
Voice: Strong lisp
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 1)
Armor Class 8
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 8 (-1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +2
Possessions: 800 sp. Moss agate (9 gp). 1 Masterwork Uncommon Weapon.
Callie Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a weathered and beat up set of banded mail beneath an oversized red coat. Her hair, while still mostly auburn, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Sold as a small child to a necromancer, Callie was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Callie was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Callie's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Callie and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she feels the way she acts is they only way to get by in the world
Ideals: Disciplined. Flaws: Impulsive, Antagonistic. Bonds: Mentor. Occupation: Armorer
Voice: Prounounces S like Z
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 9 (-1) | 9 (-1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp.
Findex Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her green crest is smooth and relatively long. She has gleaming, smiling gold eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it.
Flaws: Greedy, Impulsive, Mundane. Bonds: Rich. Occupation: Healer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Adelard Charlton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears baggy grey pantaloons and a green scarf. His auburn hair is cut jaggedly and amateurishly. His face is scarred and worn.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He plays an instrument quite well.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Miller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Adelard and his spouse have recently divorced.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Artistic. Flaws: Ugly, Antagonistic, Mundane. Bonds: Family. Occupation: Shepherd
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 7 (-2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 80 gp.
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