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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Solomon Churchill, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Solomon took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Gifted. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Solomon Churchill, Male Human Cleric 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 8 (-1)15 (+2) 7 (-2)10 (+0)
Skills History +4, Performance +2
Senses Passive Perception 8
Languages Common, Goblin, Giant
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp.


Social Check DCs


Mella Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear violet clothing when she does not wear armor. Sporting a red mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant violet.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She receives visions of the future at random moments

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has drifted from career to career and currently works as a Guard.

Motivation: She is content; and wants her loneliness to end

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, Family, Has a crush. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Mella Hanali, Female Half-Elf Aristocrat 1
Medium (4'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 6 (-2)12 (+1) 18 (+4)6 (-2)
Skills Animal Handling +6, Religion +3
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 20 pp.


Social Check DCs


Don Snape, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a grey shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His hair is always cut to a buzz. His eyes are amber and beady.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is afraid of women and trembles around them

History: Gifted from a young age, Don studied abroad. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Don Snape, Male Human Fighter 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)7 (-2) 9 (-1)12 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 40 pp.


Social Check DCs


Aerdeth Jethro, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears long strands of ruby and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is red and curly. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He dislikes all the random violence that takes place in the north. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. Aerdeth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Pacifist. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Sage

Voice: Cold and demanding tone

Attributes [hide]

Aerdeth Jethro, Male Half-Elf Commoner 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)11 (+0) 8 (-1)14 (+2)
Skills Deception +4, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 80 gp. Azurite (9 gp).


Social Check DCs

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