Pennie Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She typically wears white cloth garments or leather armor. Her white hair is well kept. Her violet eyes are passionate and lively.
Personality: Pennie is depressed about a lot of things. She tends to be a nihilist. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village she learned the ways of the warrior from her father. She married young, but lost her spouse to brigands. Days after completing her studies, news broke out that her hometown was attacked by brigands. Pennie was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: She would like to get married and retire; and she has a crush on the local ruler
Ideals: Logical, Fighting. Flaws: Depressed. Bonds: Enemies, Has a crush. Occupation: Spy
Voice: Smoker's lung
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp. 3 Antitoxin.
Alice Bradly, Female Human [Permalink]
Personal [hide]
Description: She wears a fancy grey dress. She carries a battered whip and tarnished sickle as well. Her hair is silver and very short. Her eyes, though not visible through her cowl, are gray.
Personality: Overbrimming with self-confidence, Alice isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is able to make almost anything out of random pieces of junk.
History: She comes from a rich northern family. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.
Motivation: She feels the way she acts is they only way to get by in the world; and she feels threatened by others
Ideals: Fighting, Impeccable, Gifted. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Map Maker
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 130 gp.
Whurdred Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blonde hair is singed and shortened. She is baby faced.
Personality: She likes to make people angry or surprised. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in the west to a Bowyer, Whurdred learned a great deal about her mother's area of expertise. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Whurdred grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Whurdred. She inherited the family business which she has now maintained for 5 years.
Motivation: She's repulsed by the PC.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job. Occupation: Bowyer
Voice: Slurs words
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 7
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 5 (-3) | 9 (-1) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp. Brown-green garnet (50 gp).
Spring Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her red fur is long and unkept. Her amber eyes dart from person to person.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Energy wise she seems alert and responsive.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying sister.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Professionalism, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Sage
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp.
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