Jasmine Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She carries with her a set of maces on her belt, each one with a opal on the hilt. Her top hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Being a Sage kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world
Ideals: Fighting, Joker. Flaws: Ugly, Impulsive. Occupation: Sage
Voice: Spits words with contempt
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 12 (+1) | 7 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 700 sp.
Eleanor Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears dull yellow sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair is braided into rings. Her eyes are green and catlike.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She pushes her goals aggressively. She is also a coward if confronted.
History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Flaws: Shy, Fearful. Bonds: Attractive, Military. Occupation: Baker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 200 gp.
Kildrak Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His golden hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born at the edge of vast forest. Kildrak was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Brewer. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Nature, Immigrant. Occupation: Brewer
Voice: Sleepy voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 5 (-3) | 7 (-2) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 1 Masterwork studded leather.
Oriel Sydney, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. Her head has been shaved. Her hazel eyes have a joyful gleam in them most of the time.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born in the west, but her parents moved at a very young age to the north. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Emotional. Bonds: Immigrant. Occupation: Herbalist
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 8 (-1) | 6 (-2) | 6 (-2) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 310 gp.
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Their contribution stands as a beacon of hope for all adventurers!
