Lavinia High-hill, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a tight fitting red shirt and pants. She has shaved her head bald. Her eyes, though not visible through her cowl, are hazel.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lavinia fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Terse, Insane, Antagonistic. Bonds: Rich. Occupation: Mortician
Voice: Old Prospector
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 7 (-2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 30 gp.
Flame In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man wears rags and sports a simple walking cane. His clothes are grease stained in places. His fur is short and gray. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He speaks before he thinks and is too direct. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born the only child of a wealthy merchant. In his 12th year, his parents were killed by a illithids raid, leaving Flame alone in the world. After a stint in an orphanage, he was adopted. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Poor, Immigrant, Adventurer, Enemies. Occupation: Sellsword
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 8 (-1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
Shadow Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He has done his best to style his red fur to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: His tongue was cut out and he uses sign language. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Shadow hails from a village terrorized by orcs. While studying, he fell in love. They married and had a daughter. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Someone believes him a fraud.
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, In love, Enemies. Occupation: Animal Trainer
Voice: Posh accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 40 gp.
Rosalind Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'6" and is wearing a perfectly clean shirt and pair of pants. Her right hand appears badly burned and disfigured. She has wavy blonde hair. Her violet eyes are passionate and lively.
Personality: Rosalind is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is used to getting what she wants. In part because she is a meticulous planner.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: A strong sense of loyalty to Dwarven people; and dwarven compassion
Ideals: Extrovert, Professionalism, Gifted. Flaws: Racist. Bonds: Attractive. Occupation: Sailor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 120 gp. Gold and topaz bottle stopper cork (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Half-Plate.
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